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One photo - three creative edits in Luminar Neo and Photoshop

 Creating Three Moody Images out of One Shot I initially didn't plan to create three or more different images out of this photograph. I wanted to see how I can edit this foggy somehow chaotic forest image in Luminar Neo. I liked the atmosphere and I can still recall the morning I took this photo. I knew I had to make a lot of chnages , because of all the distracting twigs on the left and right hand side as well as at the top of the frame. First Step - Editing in Luminar Neo I usually develop my images in Lightroom Classic  but decided to use Luminar Neo this time because I wanted to see how their various creative in part AI powered tools inspire me. Basic edits were quickly done. I usually start with Luminar's Enhance AI, I found this tool often leads to considerable improvements to build upon. I then moved to the Develop section to make further basic adjustments such as exposure, highlights, shadows, contrast and so on until I am satisfied.  As this image has almost no colour

From Fountain to Texture: Making of a texture II

Hello all,

I thought it is about time to give another insight into my texture creating process.
But let me start with a picture that I used this texture on:


Wild Coast La Palma


 Creating Misty Fountain Texture

It is one texture from the Spring Release Pack

It is based on  a shaky long exposure shot of a fountain I took a few years back. It wasn't really anything special:



I really liked the texture of the water and the colours and when I came across it recently, I decided to give it a try and started creating a texture.

First i had to ge rid of the dark parts of the construction, so I loaded the picture into Photoshop and began replacing these parts using the clone stamp and other tools until I got this:


Next thing was to do something about the colours and trying to get a more balanced structure. I decided to duplicate the layer and rotate it by 180°. With a opacity of 50% I got this:


Now I wanted to try to get a more uniform coloring. I thought using a colour gradient overlay might be the right choice. I chose something from yellow to brown and played around with different angles and types of settings and got this:


I made the top part of the texture lighter by adding a white gradient and took two different textures that I used to further refine the texture and the light. A dark photo of slate stone helped to add a vertical structure.


Although I liked the outcome, I thought a texture based on a fountain ought to have a colour that reminds people of actual water. I added a Selective Colour layer and began manipulating the colours - less red and yellow and mor cyan and blue. The colours now were to my liking. I made the whole thing a bit lighter and tweaked the blue a and yellow a bit and got my final texture:

Misty Fountain


This is what the actual layers in Photoshop look like:





I also used the texture on the following pictures, but I also used other textures from my various packs...




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Hope you found this interesting & thanks for reading!

Dirk

Comments

  1. Wow, loved this insight! I still have to try to create my own, but I have a long way to go...

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  2. Very interesting. Thank you for posting this. I think the last 2 images are my favorites. Almost makes it look like aged photos.

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  3. Anonymous03:30

    Now I know just how really hard it is to make your wonderful textures. Thank you for sharing this!

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  4. I would love to purchase texture packs... can I do that from the US?

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    Replies
    1. Hello Lyne, yes, that is no problem at all. You pay by Paypal from anywhere in the world.

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  5. An interesting creative insight into how you make your textures ~ great!

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