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Winter Edit With Texture Overlays in Luminar Neo Including Two Free Textures

 Last January we had some days with snow and people were rushing out to have some fun with it before all melted away, which is often the case were I live. I took my camera and went out into the falling snow and saw some people from my neighbourhood with their kid sleighing down a small hill nearby.  Here is the finished edit of the scenery: Enjoying A Winter Day RAW - Edit in Luminar Unedited RAW Image -  I started with the Enhance AI tool. I set the Accent AI value to 32 which was enough and brought out lights and contrasts, which I found helpful with this monotone snowy image. -   I changed into the Develop module where I enhanced the Exposure always keeping an eye on the Histogram because with snow you quickly run into burned out highlights.  - I also decreased the Highlight a bit and added more blacks. Especially reducing the lights is helpful, because I found that blend modes such as Overlay and Soft Light work better when editing with texture overla...

Creating a texture - Part III

Hello,
today I have another suggestion for you concerning the creation of textures.
Lately I enjoy combining different textures I shot and trying to make something unique and new.

This is what I created:

bed of roses

the Start

I'd like to show you the main principle of my technique that I applied here:

1. take a texture with a fine structure
texture one

2. take a texture with a  rather grungy structure

texture two
 3. something that you wouldn't normally associate with a texture

In this case I chose a picture of some pastel colored roses. I cut them out and placed them on one of the layers in Photoshop. I copied them over and over and arranged and positioned them until I liked the result. Here is what I started with:

roses


Combining the pictures in Photoshop

As always its the easiest to show you the PS-layers:


I simply stopped after these four layers, because more wasn't neede to show the main principle.

Normally I go on adding layers of different textures, use PS-filters on some of the layers, add a layer mask and erase parts of layers and so on.

This is a very simple, but effective approach and I hope it gives you a good idea how of the texture creation workflow.

Other posts concerning the creation of a texture:

The making of a texture and using it 1

From fountain to texture - making of a texture 2


Thanks for your attention!
Dirk

My texture packs on SALE



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