Tips for texturing photos

Hello, I am back from a trip and wanted to make good on a promise.

I thought of pointing out some important points one has to think of when texturing photos and give away some tips that help you  texturizing photos (hopefully!)
If you follow these steps/tips, you might minimize disappointing texturing results.

1.  Process your source pictures
I always process any picture that might become a later candidate for texturizing. The picture should stand on its own. It is not worth while trying to improve a weak or bad shot by using a texture. You should aim at turning a good picture into an unique and special one. Processing the picture also helps me to develop a vision of the final result.

In this picture I used a perfectly processed uncropped b&w version, before I started working with it.

Man & Wave
2. Choice of texture(s)
Once you have an idea of the final result, it is much easier to chose a texture. At least it helps me to narrow down the no. of trials. Do I want to make a sky darker by using a texture? Maybe applying a texture that has a gradient to do so? Do I want to make an empty space more interesting by subtly texturing it? Do I want an overall grungy look? Do I want a painterly look? Am I going for vintage colours?
These are some of the questions that help chosing a texture.
In the above picture I only wanted a subtle texture that is visible in the dark parts of the picture. 

Example painterly look

3. Size of texture
Make sure that the texture you use has a printable size. It is not worth while using a low resolution texture on a full size picture. You might not see it on Facebook or Flickr in low resolution, but if you want to make prints or even sell your work, you should always take a high resolution file (>  3000 px)
Resize the texture, but don't blow it up to more than 150% of its original size. 

4. Working with layers in your software
You have to make yourself familiar with layers and masks in Photoshop or other processing software
If you work with Photoshop, PS Elements or GIMP you know what I am talking about.

If you want to achieve a soft look (flowers, faces) you should chose a fine texture with light colours and set the blending mode to Screen, Overlay or Soft Light at a low opacity (30%) to start with

Example for a soft look

Do want to have a grungy or dramatic look take a strong texture and use Hard Light at low opacity.

Example grunge look

Texturizing pictures has a lot to do with experimenting. If you don't get good results, stop it and take another look at it a day later...

Don't overuse textures, always consider whether it will do any good to your picture. (I cannot count the times I had to restrain myself from overtexturing, I think I failed many times....)

5. Alter the texture
You should work with/on the texture. If the colour isn't right but the structur  is - change the colour, make it lighter or darker. Play around!
Delete parts of the texture that do not fit the picture, e.g. use a layer mask to erase parts that are not important. (see layers)
If you want to keep the colour of the texture, but you don't want the structure select the part of the texture and blur it.

Have a look at the layers of my picture "Man & Wave" After working on the colours and adding the blur I added the textures. From the first texture I almost erased 3/4 of the middle part, so that it is only visible in the dark parts of the picture. The Light Grunge texture was used subtly in all parts but the wave.

Hope I could help you get started with using textures. Next I want to give some tips creating your own textures.

Please consider purchasing textures from my make-your-own-texture-pack
Thank you!

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